Hi Mårten,

"bend the other way" is fine and dandy in 2D, but it's not very well
defined in 3D. So be careful there.

I think the arc approach would be the best one, and you're probably
quite correct and it will be tricky. I once tried to create a
Fibonacci spiral, but couldn't get it to work with a variable number
of segments.

--
David Rutten
[email protected]
Robert McNeel & Associates



On Feb 26, 7:36 pm, Mårten <[email protected]> wrote:
> Dear Grasshopper Group.
>
> I would like to create a "Curve by Curvature", defined either as a
> list of numbers or with some kind of Law Curve that could be
> interactively changed. Any thoughts on how I could do this?
> This page describes Curvature pretty well I 
> think:http://www.bio.unc.edu/faculty/harris/Courses/biol166/curvature.html
>
> For example, if it was a series like "1,2,3,4,5,6,7,8,9,10,11..." and
> so on, the resulting curve would be a Cornu Spiral.
>
> I suppose one way of doing it is to connect a number of arcs with
> different radius according to the local curvature, but it seems a
> little tricky. Is there a better way?
>
> If the curvature was negative, the curve would bend the other way.
>
> Many thanks!
>
> Mårten
> ------------------------------------------------------------------http://thegeometryofbending.blogspot.com/

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