I'm not sure if those links i posted to the .ghx files work, let me know if they dont.
I've been trying to work around my problem all afternoon/evening, with the aid of a course mate, but with little success. I think I have managed to isolate the issue but still dont know how to solve it. The output geometry after any action I take has the 6 bricks as separate definitions. Which I think is causing the confusion when I add the move or rotate commands linked to a series or range. Causing the defragmenting. I have tried baking the brick modules and then using that geometry with no success. Also trying to utilise a box morph again with no sucvess. The bricks arent joined so a boolean wont work. Again any help would be greatly appreciated Ben
