Everything looks amazing. Really great and thoughtful components (love
the point index display).

but ;)

just crashed rhino after I had created an interval from 0 to 1. I went
back to change the interval value and tried to change (A) first to 1
(with the intent to also change B) and everything froze up for a while
then i got this nifty error:

http://grasshopper3d.googlegroups.com/web/Picture%203.png

Thanks again for your hard work.



On Mar 19, 4:16 am, björn <[email protected]> wrote:
> Everything is looking great, looking forward to explore all the new
> components.
> But first, a quick question regarding the data tree. While using the
> cross-reference option in a component, such as distance, I was hoping
> to get a branched list instead of a flat list. A branch for each item
> with a subbranch for each item again. Is this something that will be
> implemented or something that won't happen?
>
> Again, a very neat upgrade, thanks!
>
> cheers
> björn
>
> On Mar 19, 6:29 am, woo jae <[email protected]> wrote:
>
> > David,
>
> > Updates. Shatter and explode in crv shelf are generating only one
> > value as their output. Needs updating soon. I can't wait.
> > New data tree system, it is awsome. Many thanks.
>
> > Cheers,
> > WJ
>
> > On Mar 18, 7:51 pm, David Rutten <[email protected]> wrote:
>
> > > Dear testers,
>
> > > Grasshopper 0.6.0005 is now available for download. Please read the
> > > following warnings before you install this new version:
>
> > > 1) THIS IS A MAJOR RELEASE THAT MOST LIKELY SUFFERS FROM SEVERE BUGS.
> > > DO NOT INSTALL 0.6 IF YOU RELY ON GRASSHOPPER.
>
> > > 2) DO NOT OPEN+SAVE IMPORTANT FILES MADE WITH PREVIOUS VERSIONS.
> > > ALWAYS MAKE BACKUPS OF ORIGINAL FILES BEFORE LOADING THEM IN
> > > GRASSHOPPER 0.6
>
> > > 3) GRASSHOPPER 0.6 NO LONGER SUPPORTS THE *.WRM FILE FORMAT. IF YOU
> > > HAVE WRM FILES LEFT, CONVERT THEM TO *.GH OR *.GHX FILES USING
> > > GRASSHOPPER 0.5.0099 FIRST
>
> > > 4) DATA HANDLING HAS BEEN CHANGED. OLD FILES MIGHT NOT WORK AS
> > > EXPECTED.
>
> > > I'm not replacing the old download url for Grasshopper 0.5.0099, so it
> > > will be easy to revert until we get the major kinks ironed out.
>
> > > Download link for GH 
> > > 0.6.0005:http://download.mcneel.com/s3/mcneel/plug-in/beta/en/grasshopper_wip_...
>
> > > =====================================
> > > What's new in Grasshopper 0.6
> > > =====================================
>
> > > Things to watch for:
> > > - File reading errors. Old files should load without errors, even
> > > though they may not work as expected. If you encounter a read error,
> > > please mail the file in question to [email protected]
>
> > > - Display and layout errors. Display code has been significantly
> > > reworked, so if things look odd, please ring the bell.
>
> > > - Behaviour of components that output multiple values for a single
> > > input, for example DivideCurve, DivideInterval, ExplodeCurve etc. It
> > > is possible I forgot to update a component, in which case it will only
> > > have a single output value instead of the list you'd expect. If this
> > > happens please tell me which component (no need to send files in this
> > > case)
>
> > > - Behaviour of components which feed on data lists, for example Loft,
> > > Sweep, Polyline etc. Many things have changed with regard to lists, so
> > > there's bound to be bugs here.
>
> > > - Old components would sometimes output surfaces with kinks in them.
> > > This is technically bad geometry and I suspect it was causing crashes.
> > > Many components have now been made smart enough to convert 'kinky'
> > > surfaces into Breps, this may be a problem in your old files if you
> > > were the output specifically as surfaces.
>
> > > - Crashes or errors due to null data. Until now it was impossible to
> > > insert <null> items into a data stream (for example when an
> > > intersection yields no results), there is now a NULL at that location.
> > > There will almost certainly be components that will choke when they
> > > are given NULLs. If you find one, please let me know which component.
> > > You don't have to send the entire file.
>
> > > - Data conversion has been completely rewritten. If you see errors
> > > like "The supplied data could not be converted: blah blah", please
> > > send me a screenshot of the error dialog.
>
> > > - If automatic data conversion from one type (say vector) into another
> > > (say colour) doesn't work as expected, please let me know what you
> > > would expect.
>
> > > - Persistence of variable inputs. There are now more components that
> > > support variable amounts of input and output parameters. For example
> > > Expression N, Merge Multiple, Stream Gates and Filters, Weave. If you
> > > change the default number of parameters there might be problems with
> > > reading those files back in. If you find that parameters are missing
> > > or have funky names after opening a file, please send me the file.
>
> > > - And of course if anything appears odd or out of the ordinary, feel
> > > free to bitch about it.
>
> > > =====================================
>
> > > New commands:
> > > - GrasshopperExportHelp. Collects all help topics and writes all html
> > > files and images into the folder of your choosing.
>
> > > =====================================
>
> > > New components:
> > > - Data Structure Path parameter
> > > - Structure viewer; allows you to examine the hierarchical storage of
> > > data inside components. The output of a Structure Viewer is a list of
> > > path specifications.
> > > - Clean Tree; remove all NULLS and INVALIDS from a data structure.
> > > - Flatten Tree; remove all branching information from a data tree
> > > (Flatten is now also an option on all floating and input parameters)
> > > - Create Path; create a branch path from a list of integers.
> > > - Decompose Path; extract the index values from a branch path.
> > > - Tree Item; works similar to List Item, except you get to specify the
> > > branch path as well.
> > > - Tree Branch; works similar to Tree Item, except it returns the
> > > entire list of data at the branch path.
> > > - Receiver; allows you to transmit data across the canvas without a
> > > visible connector wire.
> > > - Variable Expression; same as old expression components, but this one
> > > has a variable amount of inputs.
> > > - Merge Multiple; all merge components (except Merge 2) have been
> > > replaced with this single component that supports multiple inputs.
> > > - Sort has been adjusted to allow for variable inputs/outputs.
> > > - Stream Filter; allow only a single input stream to continue.
> > > - Stream Gate; guide a single input stream to a specific output
> > > stream.
> > > - Weave; compose a composite stream of data using variable input
> > > streams and a custom weave pattern.
> > > - Point List; Display point lists as series of index numbers in the
> > > viewports.
> > > - Curve Discontinuity; Find discontinuous points along a curve using
> > > different levels of discontinuity. This component is not working
> > > correctly yet, I'm awaiting Rhino SDK additions.
> > > - Curvature Graph; Draw standard Rhino curvature graphs on curves.
> > > - Bi-Arc; Create a biarc curve primitive (a biarc consists of 2
> > > tangent circular arcs that meet start and end points + tangent).
> > > Similar to the _BlendCrv command, except the output is not a single
> > > nurbs curve.
> > > - Fillet; curve fillets with fixed radii.
> > > - Fillet Distance; curve fillets that start a certain distance from
> > > the corner.
> > > - Join Breps; join a number of partial breps into larger breps.
> > > - Surface Dimensions; get approximate dimensions of a surface U and V
> > > direction if the surface were flattened.
> > > - Trim Inclusion; test a UV coordinate for trim inclusion (i.e.
> > > whether or not it resides on the existing part of a trimmed surface)
> > > - Region Union; Boolean union with planar curves.
> > > - Region Difference; Boolean difference with planar curves.
> > > - Region Intersection; Boolean intersection with planar curves.
> > > - Several Numeric (in)equality operator components.
> > > - I'm sure I forgot a few. I keep terrible records of what I actually
> > > do any given day...
>
> > > =====================================
>
> > > New functionality:
> > > - Navigate feature on the canvas toolbar.
> > > - Time parameters now have better string parsers, so you should be
> > > able to type "today", "yesterday", "8pm", "12:30:15", "jan 3 2010"
> > > etc. If you find that a specific time or date string isn't getting
> > > parsed correctly, let me know. Time parameters are still not used
> > > anywhere, so they serve no purpose yet.
> > > - Added more expression parsers to data types. You should now be able
> > > to type an expression into Text panels and feed those into numbers,
> > > point, vector, interval etc. parameters.
> > > - Added Interval string parsers.
> > > - Text Panels now have custom backcolors and optional title blocks.
> > > - Text Panel Entry Number rendering has been improved.
> > > - Improved VB and C# interface. Editors are no longer modal, and they
> > > will optionally shrink when focus is lost. It is still possible to
> > > open more than 1 editor for a single Script component, I'm working on
> > > this.
> > > - Improved VB and C# compiler. The Return statement can now be used
> > > throughout the custom code without loss of functionality.
> > > - Mass Addition component now also outputs partial summation results.
> > > - Smooth view transitions are now time-coupled so they take the same
> > > amount of time irregardless of how long it takes to redraw the canvas.
> > > - Components tended to output surfaces with kinks. Now, kinky surfaces
> > > are split at the seams and you get Breps instead.
> > > - Extrude Component was having problems with certain inputs. This has
> > > been fixed.
> > > - Curve Planarity tests now rely on Document Tolerance rather than
> > > zero-tolerance.
> > > - Divide Distance did not work in all cases, this has been fixed.
> > > - Brep|Brep intersect component now outputs joined curves rather than
> > > per face segments.
> > > - Brep Section component now outputs joined curves rather than per
> > > face segments.
> > > - Popup Component Search now accepts arrow key navigation and it auto-
> > > selects the first hit so you can type ["poi" + Enter] to get a Point
> > > Parameter.
> > > - Display Layout of components has been largely rewritten so icons
> > > will no longer appear to shake when the component isn't aligned
> > > exactly to the pixel grid.
> > > - The
>
> ...
>
> read more »

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