Hi Eric,

not in 3D. In 2D, it makes sense to define angles between vectors from
0.0 to 2pi, but in 3D there's no clock-wise.
I can add an optional input parameter to the angle component which
takes a plane and solves the angle as a 2D projection... would that
help?

--
David Rutten
[email protected]
Robert McNeel & Associates




On Mar 25, 3:09 am, Eric <[email protected]> wrote:
> Is is possible to calculate an angle that is greater than 1*Pi radians
> (180 degrees)?  It seems like the angle always chooses the shortest
> angle between two vectors, but this causes inconsistencies when the
> angle it, say 250 degrees, or  radians.
>
> Any way to workaround this.

Reply via email to