Just to clarify about the receivers:

My problem is that I keep deleting the components that have receivers
connected to them. Since there is no undo this makes it easy to do a
lot of damage to a network, without any easy way of repairing.
Currently, the only way to see if there is a receiver connected to a
specific component is to select everything on the canvas.

The fancy wires are great btw.

Anders


On Mar 25, 3:48 pm, Anders <[email protected]> wrote:
> Ok, I understand. I assumed the network was computed left to right,
> one component after the other.
>
> It does not crash, it just takes a very long tome to redraw/rebuild. I
> left it for one hour, but it was still working, so it is not a bug as
> such, but it would be nice if the Clean component could fix it.
>
> Another thing: With receivers you can only see what components are
> connected to the receiver. If you select a component, you will not be
> able to see what receivers are connected from it. Could the lines to
> the receiver light up also when the component the come from is
> selected?
>
> Thanks,
> Anders
>
> On Mar 25, 3:21 pm, David Rutten <[email protected]> wrote:
>
>
>
> > Hi Anders,
>
> > did it actually freeze or did it just take a long time to redraw?
>
> > Either way; yes and no. I can add empty path removal tools, I cannot
> > add a progress indicator because I have no idea how long it will take
> > or how many percent has been solved. Due to the nature of the solver,
> > almost all components are solved from inside the loops of child
> > components. So it might look as though Line2Pt takes over 10 seconds
> > to solve itself, but it's actually waiting for Brep|Brep Intersect to
> > complete.
>
> > By placing strategic timers in the solver I might be able to get a
> > reasonable estimate for the time it takes, but it will not be
> > accurate.
>
> > --
> > David Rutten
> > [email protected]
> > Robert McNeel & Associates
>
> > On Mar 25, 7:59 am, Anders <[email protected]> wrote:
>
> > > Hi,
>
> > > I believe I found another bug:
>
> > > Grasshopper freezes when a stream of about 1000 straight two-point
> > > lines are connected to the Parameter Viewer component. It comes from a
> > > Clean component, so it does not have any nulls. But the Clean
> > > component does not remove unused tree paths so the tree ended up
> > > having above 1 million paths, nearly all of which are empty.
> > > Flattening the structure would remove the structure completely, and
> > > that is not what I need. Could the Clean component have an option to
> > > remove unused paths?
>
> > > I wish there was some kind of progress indicator when the solution is
> > > rebuilding. I have a big grasshopper network that takes about 30
> > > seconds to rebuild, so a way of seeing what components take the most
> > > time would be useful. Maybe each component could light up while it is
> > > being rebuilt/computed. That way you could see the progress flow
> > > through the network.
>
> > > Anders
>
> > > On Mar 24, 7:19 am, David Rutten <[email protected]> wrote:
>
> > > > Hi visose,
>
> > > > no, it's something to do with auto-insertion routines.
> > > > I need to look long and hard at this and try to come up with better
> > > > null-insertion logic.
>
> > > > --
> > > > David Rutten
> > > > [email protected]
> > > > Robert McNeel & Associates
>
> > > > On Mar 24, 12:08 am, visose <[email protected]> wrote:
>
> > > > > I think there's a bug on the "clean tree" component. The output seems
> > > > > to have cleaned the <null> items but the components connected to it
> > > > > seem to inherit the original list of 
> > > > > values:http://grasshopper3d.googlegroups.com/web/cleantreebug.jpg
>
> > > > > On Mar 23, 2:09 pm, David Rutten <[email protected]> wrote:
>
> > > > > > Revision 7 is now available for download. This releases fixes a 
> > > > > > Crash
> > > > > > bug with baking parameters that contain <null> items.
>
> > > > > > Installer:http://download.mcneel.com/s3/mcneel/plug-in/beta/en/grasshopper_wip_...
> > > > > > Zip 
> > > > > > file:http://download.mcneel.com/s3/mcneel/plug-in/beta/en/grasshopper_wip_...
>
> > > > > > Fixes:
> > > > > > - Baking parameters with null items used to crash, this is fixed.
> > > > > > - Assigning On3dVectors and planar OnPolylines in Script components
> > > > > > would result in Points and Planes respectively, this is fixed.
>
> > > > > > Features:
> > > > > > - New wire display mode (option in View menu)
> > > > > > - Drag+Drop of ghx and gh files is now handled
> > > > > > - Pointlist Closest Point Component.
>
> > > > > > --
> > > > > > David Rutten
> > > > > > [email protected]
> > > > > > Robert McNeel & Associates

Reply via email to