I was using distance. I have the output from an offset feeding into the fillet component, I wonder if that is the problem. I just drew some curves and polylines, and fed them into the fillet component without any problems. However the offset component is saying a valid curve is being output.
I just took my source curve that is feeding the offset component and converted it to arcs and it seems to be working better. Wish I knew Grasshopper better to give you more info, it's probably something I am doing wrong. David Rutten wrote: > Which filleting component (radius or distance)? > And polylines or polycurves? > > I've written my own filleting logic for polylines, and I'm sure there > are some problems with it yet. > > -- > David Rutten > da...@mcneel.com > Robert McNeel & Associates > > > On Mar 26, 5:36 pm, opposablethumbs <monkeyg...@gmail.com> wrote: > > Probably already on your radar, but just in case, I'm getting invalid > > curves, geometry dropping out of the scene(clipping plane issues?), > > and really long lines(vectors to determine corner intersections?).