I was using distance.

I have the output from an offset feeding into the fillet component, I
wonder if that is the problem.  I just drew some curves and polylines,
and fed them into the fillet component without any problems.  However
the offset component is saying a valid curve is being output.

I just took my source curve that is feeding the offset component and
converted it to arcs and it seems to be working better.

Wish I knew Grasshopper better to give you more info, it's probably
something I am doing wrong.

David Rutten wrote:
> Which filleting component (radius or distance)?
> And polylines or polycurves?
>
> I've written my own filleting logic for polylines, and I'm sure there
> are some problems with it yet.
>
> --
> David Rutten
> da...@mcneel.com
> Robert McNeel & Associates
>
>
> On Mar 26, 5:36 pm, opposablethumbs <monkeyg...@gmail.com> wrote:
> > Probably already on your radar, but just in case, I'm getting invalid
> > curves, geometry dropping out of the scene(clipping plane issues?),
> > and really long lines(vectors to determine corner intersections?).

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