hi,david,i agree with you the ConeGraph you posted is great fun. i
like it. but what i can do on the Gradient if i wanta add more control
points as you did?in your picture,i notice you have four control
points while i have just three. it is obviously unfair ah?just joking.

best,
alpha
On Mar 28, 2:18 am, David Rutten <[email protected]> wrote:
> Oh this is 
> fun...http://groups.google.com/group/grasshopper3d/web/ConeGraph.jpg
>
> --
> David Rutten
> [email protected]
> Robert McNeel & Associates
>
> On Mar 27, 7:09 pm, David Rutten <[email protected]> wrote:
>
> >http://groups.google.com/group/grasshopper3d/web/PieChartsWithColour.jpg
>
> > :)
>
> > --
> > David Rutten
> > [email protected]
> > Robert McNeel & Associates
>
> > On Mar 27, 6:56 pm, David Rutten <[email protected]> wrote:
>
> > > Like so:
>
> > >http://groups.google.com/group/grasshopper3d/web/pie-graph.ghx
>
> > > --
> > > David Rutten
> > > [email protected]
> > > Robert McNeel & Associates
>
> > > On Mar 27, 6:40 pm, David Rutten <[email protected]> wrote:
>
> > > > OnCurve is an abstract class and as such has no constructor.
>
> > > > If you want to make pie segments, I suggest you use the OnPolyCurve
> > > > class.
>
> > > > You can append curve segments using the AppendAndMatch() function.
> > > > This one takes classes that derive from OnCurve, so you'll have to use
> > > > OnArcCurve and OnLineCurve to build your segments.
>
> > > > --
> > > > David Rutten
> > > > [email protected]
> > > > Robert McNeel & Associates
>
> > > > On Mar 27, 6:14 pm, oompa_l <[email protected]> wrote:
>
> > > > > i know this is all really elementary stuff. Just trying to understand
> > > > > how to work with vb
>
> > > > > I made a little progress but the OnCurve constructor isn't workingas
> > > > > expected - when I put in the following I am getting full circles and
> > > > > not individual arcs based on the radian values I am cycling through:
> > > > > pieArc.Create(pieCenter, 10.0, i)
>
> > > > > what am I doing wrong?
>
> > > > > Also, if I wanted a closed polycurve to make each pie slice, what
> > > > > would be the right class for that? Do I make two line segments and an
> > > > > arc and join them, or is there a single entity that I can use to make
> > > > > the whole thing?

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