S:C,

Check also:  
http://groups.google.com/group/grasshopper3d/browse_thread/thread/f864e58b79d97849#
And:  
http://groups.google.com/group/grasshopper3d/browse_thread/thread/4c27a0560e63ccf8#

-taz

On Apr 3, 10:59 am, "S:C" <[email protected]> wrote:
> Hi,
>
> I was wondering if it would be possible to flip the tree structure of
> an output.. in the sense that lets say i have:
>
> X number of curves, which are
> divided into Y segments
> I get an output with X branches, and
> Y+1 items per branch.
>
> I need to connect the first division points of each curves with a new
> interpolated curve,
> same with all the second points, third points and so on..
> untill I get Y+1 curves running transverse to my original input
> curves.
>
> If I use the interpolate curve option right now, it simply draws one
> curve for each branch, which only duplicates the already existing
> curve..
> It is pretty simple to do it with a scripted component, so I assume it
> shouldn't be too hard to make a standard button for it?
>
> I know this will be problem in cases where all branches are unequal,
> but in those cases I guess the shorter branches could simply by filled
> with null elements or something.
> I think in the long run, it should be pretty helpful for several other
> applications, and not just the one off case that i mentioned.
>
> Please let me know if my description is unclear, and I'll post a GH
> file or screen capture.
>
> PS. I was also trying to figure out how & where to use the 'Data Path'
> Primitive, but couldn't really figure out what it does. Ditto for
> create & decompose branch under Logic>Tree menu.
>
> Appreciate the help.
>
> Keep up the good work.
>
> Best Regards,
>
> S:C

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