The question with splitting becomes how to you specify which region to keep and which region to "throw away". When you perform this operation in Rhino a mouse click tells Rhino which regions to disregard. So how would one perform that mouse click in GH? A UV point would be a decent idea, but then that would work for only surfaces, not Breps I guess the best way would be to provide a point and whichever region its closest to it would be trimmed away. Its not 100% reliable, but it could potentially work.
There's no need for the Boolean2Objects command equivalent in GH because the functionality is there. That command allows you to toggle through the different boolean possibilities (A+B, A-B, B-A, A&B), but after that, it just performs the given operation (union, difference, intersection). All you need to do is understand which operation you'd like, and then you can use that particular component. Best, Damien On Apr 12, 2:11 pm, Josh7777smith <[email protected]> wrote: > I definitely agree that the trimming functions are limited... On > several occasions I have had to bring the function back 3 or 4 steps > to split the curves first and reroute those into my function... Also, > the boolean2objects commands are completely missing from Grasshopper, > is this just due to limitations of explicit history? I use this > function in rhino quite a bit, and would very much like to not have to > bake all of my objects before being able to further manipulate them... > > Thanks, > Joshua > > On Apr 11, 4:14 am, dodo <[email protected]> wrote: > > > /// happy eastern /// everyone, > > > Hi David, I was wondering if it will be possible to implement cutting > > and spltting of surfaces. Maybe it is allready possible, and I missed > > it? I am one of the users who is using GH also for modelling task. May > > example is always, if i want to modell a simple computer mouse, I can > > extrude all the muose outlines front and side, then the surfaces > > overlap and I trim of the edges. In rhino this is history supported up > > to the trimming part, I hope it will be supported in V5. Is it > > possible to to that in GH, I mean trim surfaces with lines or > > surfaces? > > > We are using GH for our 3d architectural shape creation, cause it s > > great to evalute cost sqm and masses while you editing the basic > > shape. It only woks as long you can do it with boolean operations > > though. We need to cut and split surfaces sometimes though, Is it > > allready possible or will surface cutting and splitting be > > incorporated? > > > /// thanks and frohe ostern /// > > > Oliver
