no performance issues... it's suprisingly fast for the amount of nodes
generated.

http://groups.google.com/group/grasshopper3d/web/nearest2NeighboursProject.jpg?hl=en

here's the very clumsy VB script constructed that clusters a series of
points into 3 nearest neighbours, finds the centroid and projects to a
surface, creating a line between. It's sort of a pseudo reverse L-
System's approach with a recursive function to collect the
neighbouring points.

The script could be taken much further with recursion of projection to
a number of surfaces but I haven't had time yet and have just
collected the projected points and fed them into a copy of the script
component.

http://groups.google.com/group/grasshopper3d/web/nearest2NeighboursProject.zip?hl=en

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