Well, I'm getting renders fine.  V-Ray version 1.05.29.  Rhino SR4b

Also, you have to watch out with that definition, since it will bake a
bunch of objects on top of each other.  Its entirely possible that you
have multiple objects there and that V-Ray's having a hard time
sorting out the coincident faces.  My settings have a Secondary Ray
Bias of .001 which helps that, but with that setting a 0 coincident
faces are at their worst.

Best,
Damien


On May 3, 9:16 pm, visose <[email protected]> wrote:
> Damien will know better, but i guess that's got to do with vray not
> rendering native rhino materials properly (i thought it did). I don't
> have it installed so i can't check it out. I'm using Brazil for rhino
> which is great and renders rhino native materials as fast as Brazil
> specific ones. Maybe it's possible to make a script that creates an
> vray material from a rhino material. I think the next release of vray
> will use the new RDK stuff ....maybe then it will work.
>
> On May 4, 1:34 am, Marc Syp <[email protected]> wrote:
>
> > Visose -
>
> > Thanks for that.
>
> > Unfortunately I can get the component to bake and I see the materials
> > when I render in Rhino Render and Flamingo, but if I try Vray for
> > Rhino or 3dsMax, I get nothing but grey.  Any ideas?
>
> > Thanks,
> > Marc
>
> > On May 3, 9:33 pm, visose <[email protected]> wrote:
>
> > > Here you go:http://grasshopper3d.googlegroups.com/web/bakematerial.ghx
>
> > > On May 3, 9:07 pm, Marc Syp <[email protected]> wrote:
>
> > > > Hey guys...
>
> > > > I'm not able to get either of these scripts to work by modifying the
> > > > original.  It's definitely my VB.NET ignorance, I'm still a beginner.
> > > > Can someone post a .ghx of this VB component?
>
> > > > Thanks,
> > > > Marc
>
> > > > On Apr 15, 2:25 pm, fraguada <[email protected]> wrote:
>
> > > > > Damien, Visose...great stuff...... to do both:
>
> > > > >     If blnBake Then
>
> > > > >       'Bake Object
> > > > >       Dim mObj As New MRhinoBrepObject
> > > > >       mObj = doc.AddBrepObject(obj)
>
> > > > >       'Set Material
> > > > >       Dim att As New MRhinoObjectAttributes(mObj.Attributes())
> > > > >       att.setmaterialsource(1)
> > > > >       att.m_material_index = doc.m_material_table.AddMaterial
> > > > > (material)
>
> > > > >       'Modify the attributes
> > > > >       Dim objref As New MRhinoObjRef(mObj.Attributes.m_uuid)
> > > > >       doc.ModifyObjectAttributes(objref, att)
>
> > > > >       Dim att2 As New MRhinoObjectAttributes(mObj.Attributes())
> > > > >       att2.SetColorSource(1)               'setcolorsource to From
> > > > > Object
> > > > >       Dim rColor As New OnColor (color)   'make OnColor
> > > > >       att2.m_color = rColor                'Set ObjectColor
>
> > > > >       doc.ModifyObjectAttributes(objref, att2)
>
> > > > >     End If
>
> > > > > -This works with my tossed together knowledge of vb.net/rhino sdk (is
> > > > > there a cleaner way?...  Tocolorcurves would it work by changing the
> > > > > MRhinoBrepObject to its curve correspondent?  I have not tried, just
> > > > > wondering coneptually...
>
> > > > > Luis
>
> > > > > On Apr 13, 8:36 pm, Pablo Morales <[email protected]> wrote:
>
> > > > > > and i can't open the file with grasshopper can you upload a image 
> > > > > > of the
> > > > > > grasshopper view please
>
> > > > > > Thanks, Pablo Morales
>
> > > > > > On Mon, Apr 13, 2009 at 8:11 PM, Pablo Morales <[email protected]> 
> > > > > > wrote:
> > > > > > > hi, my version of  grasshopper is 0.5.0099
>
> > > > > > > On Mon, Apr 13, 2009 at 7:41 PM, visose <[email protected]> wrote:
>
> > > > > > >> I modified the above script to actually bake the material for
> > > > > > >> rendering purposes. You need to add an input called 'material' 
> > > > > > >> and
> > > > > > >> connect it to the shader.
>
> > > > > > >>    If blnBake Then
>
> > > > > > >>      'Bake Object
> > > > > > >>      Dim mObj As New MRhinoBrepObject
> > > > > > >>      mObj = doc.AddBrepObject(obj)
>
> > > > > > >>      'Set Material
> > > > > > >>      Dim att As New MRhinoObjectAttributes(mObj.Attributes())
> > > > > > >>      att.setmaterialsource(1)
> > > > > > >>      att.m_material_index = doc.m_material_table.AddMaterial
> > > > > > >> (material)
>
> > > > > > >>      'Modify the attributes
> > > > > > >>      Dim objref As New MRhinoObjRef(mObj.Attributes.m_uuid)
> > > > > > >>      doc.ModifyObjectAttributes(objref, att)
>
> > > > > > >>    End If
>
> > > > > > >>Damien, in relation to my problem about baking vertex colors. At 
> > > > > > >>least
> > > > > > >> i can render something using this method and lots sub-surfaces 
> > > > > > >> (one
> > > > > > >> per texel). It will be ridiculously inefficient though :P
>
> > > > > > >> On Apr 13, 4:01 pm, damien_alomar <[email protected]> wrote:
> > > > > > >> > Some one asked this a little while ago, so I cooked up a custom
> > > > > > >> > definition for it.
>
> > > > > > >> >http://grasshopper3d.googlegroups.com/web/bakeWcolor.ghx?hl=en&gda=Bx.
> > > > > > >> ..
>
> > > > > > >> > -Damien
>
> > > > > > >> > On Apr 12, 11:07 am, Pablo Morales <[email protected]> wrote:
>
> > > > > > >> > > hi,
> > > > > > >> > > Is posible to conserve the colour of grasshopper when i 
> > > > > > >> > > bake? I mean
> > > > > > >> is
> > > > > > >> > > posible to render the colours of grasshopper in Rhino?
>
> > > > > > >> > > Thanks

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