Exactly!

However, when i try to load these definitions I get a bunch of
messages like "object failed to deserialize itself". Could that be
because I have a newer version of GH?

So whithout being able to look at these definitions, I understood that
there are several different ways to create Voronoi 3d-structures.
Would it be possible to do it the way I was thinking of? I'm guessing
that step no5 "Trim these surfaces to each other" is the critical
part? Could that be done at all?

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