Exactly! However, when i try to load these definitions I get a bunch of messages like "object failed to deserialize itself". Could that be because I have a newer version of GH?
So whithout being able to look at these definitions, I understood that there are several different ways to create Voronoi 3d-structures. Would it be possible to do it the way I was thinking of? I'm guessing that step no5 "Trim these surfaces to each other" is the critical part? Could that be done at all?
