thanks for your reply HHHorn.
sorry that  i didn't mention, but i flattend everything i could, and
replaced all components so far.
my suspicion is, that with the SBox component is somthing wrong/
different in GH_0.6.

-rpict

.



On 13 Mai, 23:02, HHHorn <archih...@gmail.com> wrote:
> rpict,
>
> I've discovered that many older scripts that weren't designed to use
> the tree data structures now input data in many areas which is multi-
> dimensional.  So one thing that I do is just go through the inputs on
> the majority of the blocks and flatten all the data sets.  I like to
> keep a param viewer window floating in all my scripts now so as I
> build I can quickly check the format of the input data.  But try
> flattening the inputs first and see if that solves the problem.
>
> - HHHorn
>
> On May 13, 4:20 pm, rpict <heiner4muel...@gmail.com> wrote:
>
> > Hi all
> > my box morph moebius torus definition don't works the same way in GH-
> > v0.6 as it did in GH_v0.5.
> > the problem appears in the SBox component.
>
> > in the GH0.5 version the SBoxes follow perfectly the input 
> > geometryhttp://grasshopper3d.googlegroups.com/web/SBox-v0.5.jpg?hl=de&gsc=X0r...
>
> > while in the GH0.6 version the SBoxes cover only a part of the input
> > torus and where the head meets the tail, the structure is messed up.
> > looks like some twisting is 
> > appllied.http://grasshopper3d.googlegroups.com/web/SBox-v0.6.jpg?hl=de&gsc=X0r...
>
> > anyone a clue what happens here? is it simply a bug in the SBox
> > component or is it be a problem with the data tree?
>
> > regards
> > rpict

Reply via email to