thanks for your reply HHHorn. sorry that i didn't mention, but i flattend everything i could, and replaced all components so far. my suspicion is, that with the SBox component is somthing wrong/ different in GH_0.6.
-rpict . On 13 Mai, 23:02, HHHorn <archih...@gmail.com> wrote: > rpict, > > I've discovered that many older scripts that weren't designed to use > the tree data structures now input data in many areas which is multi- > dimensional. So one thing that I do is just go through the inputs on > the majority of the blocks and flatten all the data sets. I like to > keep a param viewer window floating in all my scripts now so as I > build I can quickly check the format of the input data. But try > flattening the inputs first and see if that solves the problem. > > - HHHorn > > On May 13, 4:20 pm, rpict <heiner4muel...@gmail.com> wrote: > > > Hi all > > my box morph moebius torus definition don't works the same way in GH- > > v0.6 as it did in GH_v0.5. > > the problem appears in the SBox component. > > > in the GH0.5 version the SBoxes follow perfectly the input > > geometryhttp://grasshopper3d.googlegroups.com/web/SBox-v0.5.jpg?hl=de&gsc=X0r... > > > while in the GH0.6 version the SBoxes cover only a part of the input > > torus and where the head meets the tail, the structure is messed up. > > looks like some twisting is > > appllied.http://grasshopper3d.googlegroups.com/web/SBox-v0.6.jpg?hl=de&gsc=X0r... > > > anyone a clue what happens here? is it simply a bug in the SBox > > component or is it be a problem with the data tree? > > > regards > > rpict