I am glad that you are committed to investigating this thoroughly.  I will
likely fire up the test environment and see if I can figure out what's
going on at some point, although pressing debt demands otherwise.  This
issue is curious enough to merit attention.  Though I imagine I won't get
far without digging into Firefox source code considering the limited nature
of this problem.  I hope we can find at least one other site that
reproduces such occurrence!

On Tue, May 29, 2012 at 11:51 PM, Matt Kruse <[email protected]>wrote:

> On May 29, 3:46 pm, Anthony Lieuallen <[email protected]> wrote:
> > Thanks everyone for your work figuring this out so far.  It really should
> > be reported as an issue which is tracked until it's fixed:
>
> I think it needs more investigation...
>
> > Ideally, with a reproducible testcase which is standalone (not Facebook).
> > I'm a bit busy at the moment to do this myself, but if an issue is
> > reported, I'll get to it when I have time.
>
> I tried to create a simplified test case here:
> http://socialfixer.com/temp/pushstate.html
>
> And, the problem does not exhibit itself. So calling pushState by
> itself is not enough. There is more going on. I'm going to dig in
> further and see if I can figure out exactly what is triggering the GM
> script to be re-executed.
>
> Matt Kruse
>
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