Le 18 déc. 2011 à 20:31, Avnerus a écrit :

> Here is my sample.
> http://pastebin.com/kmNTczFs
> At this stage, Growl was taking ~100% CPU. Clicking the Growl icon at
> this stage causes it to crash.

This issue is planetary, and becomes unacceptable for a paid application which 
has surely passed through the validation process of the Mac App Store. 
Evidently not enough to give the user (should I say the customer) suitable and 
stable functionalities…

Cheers
Jean-Baptiste

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