Hey Tony, long time no talk. :)

Can you get a sample, or a few samples? Nobody on the team has been able to
reproduce this as of yet, which makes fixing it even harder as you well
know.

I've tried running Growl in all sorts of random ways to try to make it hit
this condition, but so far I have nothing. I also can't reproduce the high
memory issue that we're seeing reports on.

Do you have *any* inclination as to what may be different on your system
than my stock core 2 duo/8 gb memory mini? Software configuration, hardware
configuration, whatever you can think of that would be relevant could help.

Chris

On Mon, Dec 19, 2011 at 3:50 PM, Tony Arnold <[email protected]> wrote:

> Hi Charlie,
>
> On 20/12/2011, at 5:14 AM, Charlie S wrote:
>
> Do you have any message in the console that show up when Growl goes wild?
>
>
> No, nothing that would indicate Growl's involvement. Lots of the standard
> iTunes/Xcode device connect/disconnect bluster, but I don't run anything
> that monitors that and relays it to Growl. The main thing I run with Growl
> is GrowlMail.
>
> all the best,
>
>
> Tony
>
>
> ----------
> Tony Arnold
> http://thecocoabots.com/
>
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