I have implemented a gRPC server application and multiple clients can connect to it and call RPCs.
In the cases of client disconnection or client restarts, I would want to know which client got disconnected so that I can do some cleanup corresponding to that client. Similarly, if the server goes down, how can the client get notified? Does gRPC c++ stack provides a notification/callback to the application? If not, what is the best way to handle the connection termination on either side? -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to grpc-io+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/ab98d62c-231b-4e5b-bc0e-6519a9d0320ao%40googlegroups.com.