HI, I actually have the same question. Did you figure this out?
Malek On Friday, October 9, 2020 at 12:50:37 AM UTC-7 guru pucu wrote: > Hi, > > I'm exploring a way to let client side send streaming request to server > (async call with cq). From the server side I got a ServerAsyncReader<W, R> > object, which has a read function to read the request stream. However, the > function confuses me and I couldn't find any answer to my Q from the > document. > > When I tested the function, it looks like it is a non-blocking call, which > means the server will not wait for client to write to request stream if > there's nothing to read. However, the function has no return value. So, > what would I get if there's nothing to read? From the doc the cq > notification means the read completes, but does not mean there's more > request to read. How do the server know many times it should read from the > input stream, and what happens if it reads more / faster than the client > writes? > > Another issue I keep hitting is, the code keeps crashing when calling next > on cq. In my code I make the server to pause after receiving the rpc call, > wait until the client calls writesdone on ClientAsyncWriter, then start > reading from the ServerAsyncReader object. However, the request read from > ServerAsyncReader is always garbage, and the code crash right after I call > next on the cq. > > I searched around but couldn't find any useful sample code / flow chart > about how the client / server work in such setup. Is there any document > about how to use this class? > > Thank you. > -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to grpc-io+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/b5220a5e-fea7-4c96-8f3b-6097c3c9b32fn%40googlegroups.com.