i have gRPC sync server with one service and 1 RPC.
I am not setting ResourceQuota on serverbuilder. If n clients wants to connect, there will be n request handler threads created by gRPC. I want to keep some limit on these threads. lets say 10. And if it costs some latency in serving client, it is okay. So I tried these settings: grpc::ServerBuilder builder; grpc::ResourceQuota rq; rq.SetMaxThreads(10); builder.SetResourceQuota(rq); builder.SetSyncServerOption( grpc::ServerBuilder::SyncServerOption::MIN_POLLERS, 1); builder.SetSyncServerOption( grpc::ServerBuilder::SyncServerOption::MAX_POLLERS, 1); builder.SetSyncServerOption(grpc::ServerBuilder::SyncServerOption::NUM_CQS, 1); >From another process, I am firing up 800 clients in parallel. So I expect there will be 1 completion queue for each of them and 10 threads sharing it. However, on client side there is an error: "*Server Threadpool Exhausted*" and none of the client succeeds. -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to grpc-io+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/8deb2ead-6773-4fe9-a15e-32c2b8dbe379n%40googlegroups.com.