I am working on a client/server implementation for a gRPC service, where both server and client will be written in C++. The server and client will use bidirectional streams to communicate, and need to send raw bytes as the gRPC (HTTP) payload. The goal is to avoid the overhead of Protobuf and use custom serialization code. I was wondering if anyone has any examples or best practices for writing the client and server code for handling the streams?
cross-posting -- originally posted here <https://stackoverflow.com/questions/75524089/use-raw-bytes-for-grpc-payload-in-c> -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/2f222205-eedf-45b9-877f-66ae8a9d9cd1n%40googlegroups.com.
