I am working on a client/server implementation for a gRPC service, where 
both server and client will be written in C++. The server and client will 
use bidirectional streams to communicate, and need to send raw bytes as the 
gRPC (HTTP) payload. The goal is to avoid the overhead of Protobuf and use 
custom serialization code. I was wondering if anyone has any examples or 
best practices for writing the client and server code for handling the 
streams?

cross-posting -- originally posted here 
<https://stackoverflow.com/questions/75524089/use-raw-bytes-for-grpc-payload-in-c>

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