MEA-MikeFriedrichs wrote: [...]
I can see an application becoming very large in one module. So I would like to break the program into modules, where each module can be managed and compiled independently and finally link all the modules together. But I don't see any divisions because of inter dependency where separate modules can be applied. Is this true or am I missing something?
Ofcourse you can and "should" (tm) split your code into logical pieces, what does your code do ? If your UI is relatively small (i.e. a main window with some dialogs) than it would be completely normal to have all your callbacks & g_signal_connect() code in one file, but I wouldnt put any functionality in those callbacks; i.e. your typical callback would look like: void on_adress_search_button_clicked (GtkButton *button, AdressBook *book) { adress_book_search (book); return; } You can further clean-up your code by removing those hundreds of monotonous/redundant lines of code that build your UI and replace that whole thing with: xml = glade_xml_new (gladefile, ...); If you have a very large & complex UI, like a kiosk point-of-sales unit that typicly runs without a window manager, then you could split up your UI code into logical sub-interfaces, i.e.: - intro_screen.c - product_selection.c - credit_card_ui.c - etc... Cheers, -Tristan _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list