On Wed, 2008-03-05 at 20:08 +0000, Jon Harrop wrote:
> > > If anyone is interested in improving the situation for scientists and
> > > engineers then I would recommend taking this into account: keep it simple
> > > to bind.
> >
> > you can't really get much simpler than a:
> >
> > GLXContext gl_context;
> >
> > gl_context = gdk_glx_create_context (GDK_DRAWABLE (widget->window));
>
> How would I provide parameters for the GL context (e.g. multisample)?
first of all, that is a completely made up API: I haven't investigated
whether it's actually doable like that - even though it resembles
GtkGLExt enough to be implementable in the same way.
I suppose that setting up the parameters can be done with a:
GdkGLContext *
gdk_gl_create_context_full (GdkDrawable *drawable,
guint *gl_attributes);
which will, in the GLX implementation, pass the attributes_mask to the
glXChooseVisual() function and will use the returned visual for the
glXCreateContext() call. GDK would provide a set of sane defaults for
the common case.
we could even drop the _full() variant, and just do:
GdkGLContext *
gdk_gl_create_context (GdkDrawable *drawable,
guint *gl_attributes);
and, if the cached GdkGLContext gl_attributes are different than the
passed ones (with NULL meaning "use the default"), then scratch the
current context and return a new one - otherwise, return the context
created the first time the function was invoked.
ciao,
Emmanuele.
--
Emmanuele Bassi,
W: http://www.emmanuelebassi.net
B: http://log.emmanuelebassi.net
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