On Tue, Apr 7, 2009 at 6:05 AM, Dov Grobgeld <dov.grobg...@gmail.com> wrote:

> Since hex characters only has an alphabet of 16 characters, you can draw
> these once into separate pixbufs, and then use gdk_pixbuf_copy_area() to
> draw the prerendered characters to the screen. If you have the memory you
> can e.g. create 256 two-nibble precomposed glyphs. I'm not sure how much
> more efficient this is compared to the gtk/pango/freetype caching of text,
> but it is worth a try.
>

Thanks; I tried this (I just used 256 little pixmaps) and it speeded things
up a lot.
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