2011/11/30 Almási Dénes <denes.alm...@gmail.com>:
> Hi,
>
> I would need some clarification on embedding an opengl canvas into a GTK
> 3.0 application. Is it possible? And if so, how? This is a necessary
> component for my thesis at university.
>
> GtkGlExt (surprisingly - quite out of support) does not seem to work. I
> even tried to link against it with gtk 2.0, but it doesn't work either.
>
> ----
> Nasty things like this are written to stdout:
> (process:9338): Gdk-CRITICAL **: IA__gdk_x11_display_get_xdisplay:
> assertion `GDK_IS_DISPLAY (display)' failed
>
> (process:9338): GdkGLExt-WARNING **: Window system doesn't support
> OpenGL.
> ----
>
> I am using Arch linux with GNOME 3, [base], [community] and [extra]
> repos enabled only, latest nvidia graphics card with proprietary
> drivers. I am using gtkmm in C++11, but I couldn't achieve anything even
> in plain gtk, and if a solution exists in gtk, I think it would be
> portable to gtkmm.
>
> Thanks,
> Dennis
>
> P.S.: An equally good solution would be to draw gtk inside an opengl
> canvas, that way my whole application would be drawn in opengl. Is that
> possible?

I asked this question a while ago at stackoverflow (at that time I
were not aware of this mailinglist):

http://stackoverflow.com/questions/3815806/gtk-and-opengl-bindings

Regards


Bernhard
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