On Mon, 19 Mar 2012 09:21:27 -0800 Christopher Howard <christopher.how...@frigidcode.com> wrote: > On 03/19/2012 03:34 AM, Chris Vine wrote: > > Since GtkWidget objects have key-press-event and a key-release-event > > signals that you can connect to (and from your explanation, clearly > > you have connected to), you will probably need to explain why these > > don't do what you want in order to get a meaningful answer. Most > > people would monitor these in conjunction with > > gdk_event_get_keyval() or gdk_event_get_keycode() and keep state. > > > > Chris > > I'm currently attempting to code a simple space combat game. In my > game it is possible (quite likely) that two keys will be held down at > the same time (especially the up arrow and another arrow) e.g. to > turn and to accelerate at the same time. Currently I monitor for key > press events as you say; the problem is that key press events are > only being generated for the last key that was pressed. So if a user > attempts to turn and accelerate at the same time, he will actually > only do one or the other, depending on which key he happened to press > last.
A key remains pressed until a key-release-event for it is received. That is what I meant by 'keep state'. Chris _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list