Hi Lucky

I don't understand what it is you suggest. Could you elaborate?

Regards

On Tue, Mar 20, 2018 at 3:35 PM, Lucky B.C <lblack...@gmail.com> wrote:

> Hi,
> I am not sure about playing animation of the spinner to cause the high
> cost. But you can try to have a callback from the g_timeout_add function
> for starting (gtk_spinner_start) and stopping (gtk_spinner_stop) the
> animation.
>
> On Tue, Mar 20, 2018, 21:07 Kian Karas <kian.karas....@gmail.com> wrote:
>
>> Hi smart people
>>
>> I just introduced animation, in the form of a GtkSpinner, to my
>> application
>> for the first time. When the spinner is animating, the application takes
>> up
>> 45 % of the CPU resources (the application is otherwise idle at 0-2,6 %).
>> The CPU is a single core ARM Cortex-A7 running at 528 MHz (maximum).
>>
>> This seems like a lot of MIPS for rotating an image of approximately 20x20
>> px.
>>
>> Could it be caused by a simple misconfiguration?
>>
>> Any suggestions on how I can reduce the load without disabling animation
>> completely?
>>
>> Is it possible to slow down the frame rate of animations some how?
>>
>> Thanks!
>> Kian
>> _______________________________________________
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>> gtk-app-devel-list@gnome.org
>> https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list
>>
>
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