Hi Lucky I don't understand what it is you suggest. Could you elaborate?
Regards On Tue, Mar 20, 2018 at 3:35 PM, Lucky B.C <lblack...@gmail.com> wrote: > Hi, > I am not sure about playing animation of the spinner to cause the high > cost. But you can try to have a callback from the g_timeout_add function > for starting (gtk_spinner_start) and stopping (gtk_spinner_stop) the > animation. > > On Tue, Mar 20, 2018, 21:07 Kian Karas <kian.karas....@gmail.com> wrote: > >> Hi smart people >> >> I just introduced animation, in the form of a GtkSpinner, to my >> application >> for the first time. When the spinner is animating, the application takes >> up >> 45 % of the CPU resources (the application is otherwise idle at 0-2,6 %). >> The CPU is a single core ARM Cortex-A7 running at 528 MHz (maximum). >> >> This seems like a lot of MIPS for rotating an image of approximately 20x20 >> px. >> >> Could it be caused by a simple misconfiguration? >> >> Any suggestions on how I can reduce the load without disabling animation >> completely? >> >> Is it possible to slow down the frame rate of animations some how? >> >> Thanks! >> Kian >> _______________________________________________ >> gtk-app-devel-list mailing list >> gtk-app-devel-list@gnome.org >> https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list >> > _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list