Mike Emmel wrote:
> Top level comment.
> 
> Yes I think that the Quartz rendering model will work. Most of what
> they are using was added after the gtk port was in and its not been

They're just using less than GdkDirectFB :)

Well, the synthesizing of events is new...

> upgraded to use the new stuff. I did a little bit when the new paint
> methods where added.

The Paintable Interface or the Cairo Support?

> Also the even handling is still probably mucked up. The biggest thing
> we are missing a a concept of nested windows if we could have child
> windows then the code is a lot cleaner.

We have sub surfaces and I guess the Quartz doesn't have anything more.
The code could be as clean as theirs...

I'm almost through with a rewrite of the event handling, staying as
close as possible to the X11 backend, e.g. don't queue more than
one event (actually transfer/translete from system to local queue)
everytime _gdk_events_queue() is called. First have it processed and
don't block the mainloop too long at once.

-- 
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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