Hi,

Zigus Software Inc <[EMAIL PROTECTED]> writes:

> I have to create a game in Linux using c++ and gtk v2.0.
> 
> I'll have a lot of small images (around 100) in the screen that will
> need to move fast. I was wondering how redrawing can happen fast
> without flickering. How can I implement double-buffering to make
> everything smoother?

GTK+-2.x already transparently implements double-buffering for you.


Salut, Sven
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