Hi, Zigus Software Inc <[EMAIL PROTECTED]> writes:
> I have to create a game in Linux using c++ and gtk v2.0. > > I'll have a lot of small images (around 100) in the screen that will > need to move fast. I was wondering how redrawing can happen fast > without flickering. How can I implement double-buffering to make > everything smoother? GTK+-2.x already transparently implements double-buffering for you. Salut, Sven _______________________________________________ gtk-list mailing list [EMAIL PROTECTED] http://mail.gnome.org/mailman/listinfo/gtk-list