Hi,
you might want to investigate using
gdk_draw_rgb_image ()
which lets you draw a buffer directly to the screen ... it's
a lot faster than using gdk_draw_point () ...
Greetings
--> R
> //Plot the image one pixel at a time
> for(x=0;x<XSIZE;x++)
> for(y=0;y<YSIZE;y++)
> {
> int col = colorfunc(data[x][y]); // Select which color
> from colmap to use for this pixel
> // Set the foreground color
>
> gdk_gc_set_foreground(style->dark_gc[GTK_STATE_NORMAL],colmap+col);
> // Plot the point
>
> gdk_draw_point(GTK_WIDGET(draw)->window,style->dark_gc[GTK_STATE_NORMAL],x,y);
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