Hi, 

you might want to investigate using
        gdk_draw_rgb_image ()
which lets you draw a buffer directly to the screen ... it's 
a lot faster than using gdk_draw_point () ...

Greetings
--> R

> //Plot the image one pixel at a time
> for(x=0;x<XSIZE;x++)
>     for(y=0;y<YSIZE;y++)
>     {
>         int col = colorfunc(data[x][y]);        // Select which color
> from colmap to use for this pixel
>         // Set the foreground color
> 
> gdk_gc_set_foreground(style->dark_gc[GTK_STATE_NORMAL],colmap+col);
>         // Plot the point
> 
> gdk_draw_point(GTK_WIDGET(draw)->window,style->dark_gc[GTK_STATE_NORMAL],x,y);

-- 
To unsubscribe: mail -s unsubscribe [EMAIL PROTECTED] < /dev/null

Reply via email to