>In my case, I've never really cared enough to try :) Typically I'm >drawing with OpenGL at a target rate of 30 fps - so I just set a 60Hz >timeout ... 1/60 = 16msec (or so). This is hardly scientific, due to >system overhead, but it's Good Enough. I'm glad to hear that its good enough. Unless you're running on a box with HZ set to 1000, and running with SCHED_FIFO, timeout granularity is going to be (generally) limited to 10ms, making it more likely that your timeout code runs 50 times a second, not 60. --p -- To unsubscribe: mail -s unsubscribe [EMAIL PROTECTED] < /dev/null
- [gtk-list] X and idles => incredible slowdowns Antonio Campos
- [gtk-list] Re: X and idles => incredible slowdo... Havoc Pennington
- [gtk-list] Re: X and idles => incredible sl... Antonio Campos
- [gtk-list] Re: X and idles => incredibl... Havoc Pennington
- [gtk-list] Re: X and idles => incre... Jon Trowbridge
- [gtk-list] Re: X and idles => ... Deborah Swayne
- [gtk-list] Re: X and idles =&... Deborah Swayne
- [gtk-list] Re: X and idles =&... Timothy M. Shead
- [gtk-list] Re: X and idle... Deborah Swayne
- [gtk-list] Re: X and idle... Timothy M. Shead
- [gtk-list] Re: X and idle... Paul Barton-Davis
- [gtk-list] Re: X and idles =&... Havoc Pennington
- [gtk-list] Re: X and idles => incredible slowdo... Paul Barton-Davis
- [gtk-list] Re: X and idles => incredible sl... Antonio Campos
- [gtk-list] Re: X and idles => incredibl... Jon Trowbridge
- [gtk-list] Re: X and idles => incre... Antonio Campos
- [gtk-list] Re: X and idles => ... Jon Trowbridge
- [gtk-list] Re: X and idles =&... Paul Barton-Davis
- [gtk-list] Re: X and idles => incredibl... Paul Barton-Davis
- [gtk-list] Re: X and idles => incre... Antonio Campos
- [gtk-list] Re: X and idles => ... Valdis . Kletnieks
