On Fri, 2005-06-17 at 08:50 -0400, Dan Winship wrote:
> On Fri, 2005-06-17 at 13:26 +0300, Alexandros Frantzis wrote:
> > Hello,
> > 
> > after clicking on a Gtk.Button, I desensitize it so that I can't click
> > it again until an (asynchronous) operation finishes. The problem is that
> > when the operation finishes and I make the button sensitive again, the
> > button can't be clicked immediately! I must first move the mouse cursor
> > outside the button and then in again before I am able to click.
> > 
> > Is there way around this?
> 
> No, this is an old gtk bug
> (http://bugzilla.gnome.org/show_bug.cgi?id=56070). It's not easy to fix
> the way that gtk currently works.
> 

After I playing around a bit, I have found a quick and dirty way to make
the button act as expected: hide and immediately show the button after
making it sensitive. I don't know the amount of overhead this incurs but
I think its small enough for normal buttons and usage. At least I can
have correct button behaviour until the bug gets fixed in gtk+ (if
ever).

The whole thing can be done manually right after setting
button.Sensitive to true, or in a StateChanged handler as in the example
below. 

I hope this is useful,
Alexandros

---- Code Start ----
using System;
using Gtk;

class ButtonTest
{
        Window win;
        Button button;
        
        public static void Main(string[] args)
        {
                Application.Init();
                new ButtonTest();
                Application.Run();      
        }

        public ButtonTest()
        {
                win = new Window("Button Test");
                win.DeleteEvent += OnWindowDeleteEvent;
                
                button=new Button("Click me");
                button.Clicked += OnButtonClicked;
                button.StateChanged += OnButtonStateChanged;
                
                win.Add(button);
                win.ShowAll();
        }

        void OnButtonClicked(object o, EventArgs args)
        {
                button.Sensitive = false;
                Console.WriteLine("Click!");
                
                GLib.Timeout.Add(1000, OnTimeoutExpired);
        }
        
        bool OnTimeoutExpired()
        {
                button.Sensitive = true;
                                
                return false;
        }
        
        void OnButtonStateChanged(object o, StateChangedArgs args)
        {
                StateType prevState = args.PreviousState;
                
                if (prevState == StateType.Insensitive
                    && button.State == StateType.Normal) {
                        button.Visible=false;
                        button.Visible=true;
                }
        }
        
        void OnWindowDeleteEvent(object o, EventArgs args)
        {
                Application.Quit();
        }

}
---- Code End ----

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