On Mon, Jan 18, 2010 at 3:56 PM, Simian Man <[email protected]> wrote: > Hello all, I'm sure this is a simple problem, but as I'm new to C#, GTK, and > Monodevelop, I can't seem to figure it out. I started by creating a new GTK# > program which gives you a simple skeleton that opens a blank window and > nothing else. When I try to add anything at all with the GUI designer, > however, the program crashes with: > > Unhandled Exception: System.NullReferenceException: Object reference not set > to an instance of an object > at MainWindow.Build () [0x002dd] in > /home/ian/projects/congo-paint/gtk-gui/MainWindow.cs:83 > at MainWindow..ctor () [0x00007] in > /home/ian/projects/congo-paint/MainWindow.cs:8 > at congopaint.MainClass.Main (System.String[] args) [0x00005] in > /home/ian/projects/congo-paint/Main.cs:17 > > The line of code in question is: > > this.menubar1 = ((Gtk.MenuBar)(this.UIManager.GetWidget("/menubar1"))); > this.menubar1.Name = "menubar1"; > > I'm assuming that this.menubar1 is NULL at this point, but this code was > automatically generated by the GUI designer, so I don't know what to do > about it. Does anybody have any ideas?
It sounds like a bug in the MonoDevelop code generator. What MonoDevelop version are you using? -- Michael Hutchinson http://mjhutchinson.com _______________________________________________ Gtk-sharp-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/gtk-sharp-list
