Hi. My recommendation is that you take a look at how this is done in Banshee. There is code to generate a Windows installer.
On 07/03/2011 11:24 AM, sebastianbk wrote: > I am working on a Mono GTK# desktop app written in C#. I have developed my > app using the MonoDevelop IDE (v2.4.2) on a Mac (OS X v10.6.7). My app > depends on the /GTK#/ library (obviously) as well as the /Mono.WebServer2/ > library for running a local ASP.NET server. > > I have tested my app on my own Mac as well as other Macs. Everything is > working out great. Now, I am interested in porting my app to other platforms > (specifically, Windows 7 and Ubuntu v11.04). I have been playing around with > the *mkbundle* command but I haven't had any luck in creating a working > bundle for other platforms than Mac OS X. > > Since I have tried a number of different solutions without success, I would > like to hear from the Mono developers out there. What do you do to port your > app to other platforms? > > I have been developing C# using Visual Studio for a long time but I am new > to the Mono development environment. Therefore, I would very much appreciate > a detailed explanation. > > Thank you very much! > > PS. This question has also been asked at > http://stackoverflow.com/questions/6562300/how-to-port-a-mono-gtk-app-to-other-platforms > Stack Overflow . _______________________________________________ Gtk-sharp-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/gtk-sharp-list
