Update:

I have managed to work around the issue by converting the stream to a
System.Drawing.Bitmap first, then to another Memory Stream, then finally to
a Gdk.Pixbuf with this handy method


(I use Png because I pass some transparent images through the same code)

Of course it's just side stepping around the issue, which I think might have
more to do with the raw data pulled from the internet. Does the PixBuf
expect a full image with header info, and not just raw pixel data by chance?

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