Phillip Neiswanger schrieb:
Hello,

I am slowly learning gtkglextmm and opengl. I wrote a small program that does texturing, and I've run into a small problem I was wondering if you could help me with. I used Gdk::Pixbuf::create_from_file() to load the image and later a call to glTexImage2D() setup the texture. However, the image is displayed backwards on its quad. The image has text in it, so I couldn't leave it that way. I ended up flipping the image with a paint program.

I am wondering if Gdk or GL provides a ready made function that could have done the flipping for me at run time.

You could have used different texture coordiantes (either manually or using the texture matrix).

Philipp
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