Hello. Has anyone used OSG (openscenegraph.net) with gtkglext?
I would like to start with shapes.c example and modify it so
that I may rotate an OSG defined object. What to put and where?

Shapes has an arcball but so may be in OSG. What to do?

A major problem is that OSG is C++. Should I switch to C++?
Is it necessary?

Juhana
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