Hello, > The problem is created seemingly only when I use a threaded program
do you make OpenGL calls from the thread? I had a similar problem one and a half year ago. There I made OpenGL calls from the main and from another thread. After doing all the OpenGL stuff in the main thread the problem vanished. I don't know, is OpenGL thread safe? Maybe Mesa is and fglrx not? Best regards, Tobias _______________________________________________ gtkglext-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkglext-list
