Hello,

How can I map textures to objects? When I was developing with x11 & glx
there was no problem.
Now, my textures don't work at all. I've tried also NeHe's TGA with no
effect.

I found on some website that I have to share something like lists by
glxcreatecontext(), but I don't really know if it is a point and how to do
that.

I'm sure I'm not missing anything. Why code that work fine on glut or
x11&glx don't work with gtk+&gtkglext?

Please help, I'm feeling confuse.
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