Oh Lord, how did I miss that. Thank you. Gerardo
2015-09-13 18:11 GMT+02:00 Phil Wolff <[email protected]>: > Gio::SimpleAction::set_enabled ( bool ) > > > On 09/13/2015 09:07 AM, Gerardo Ballabio wrote: > >> Hello, >> a few weeks ago I asked how to build a Gnome-3 style application menu and >> got useful answers ( >> https://mail.gnome.org/archives/gtkmm-list/2015-August/msg00008.html). I >> have now built an application menu into my program. >> >> Now I'm trying to proceed further. I need to turn on and off specific >> menu items. For example say I have two items "New Game" and "Stop Game" >> (see attached example). When you are already playing "New Item" should be >> insensitive and "Stop Game" should be sensitive. When you aren't playing it >> should be the opposite. >> >> In gtkmm 2, each menu item was connected to a Gtk::Action, and that class >> has a set_sensitive() method. But in gtkmm 3, at least in the examples that >> I was shown, actions are added via Gtk::ApplicationWindow::add_action() or >> Gtk::Application::add_action() (both inherited from Gio::ActionMap), those >> actions are Gio::SimpleAction, and that class doesn't seem to have a >> set_sensitive() equivalent. >> >> Can you please help me? >> >> Thanks in advance >> Gerardo >> >> >> >> _______________________________________________ >> gtkmm-list mailing list >> [email protected] >> https://mail.gnome.org/mailman/listinfo/gtkmm-list >> > > -- > Just remember, if we get caught, you're deaf and I don't speak English. > -- Unknown > _______________________________________________ > gtkmm-list mailing list > [email protected] > https://mail.gnome.org/mailman/listinfo/gtkmm-list >
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