On 16 March 2012 02:37, Ian Price <[email protected]> wrote:
> Daniel Hartwig <[email protected]> writes:
>> For example, reusing the same bytevector and looping over
>> read-response-body! saving the results to disk each time.  This limits
>> the memory use to the size of the bytevector *and* removes the copy
>> operation from your implementation (bonus!).
> If you wanted to do it that way, it'd be better to pass in the port
> directly and cut out the middle man.
>

Indeed.  The procedure shown is similar to one from one of my own
projects which features the write-to-disk internally.

I guess it pays to keep in mind that it is trivial to rearrange
procedures such as this to suit any particular situation.  The OP
appeared--to me--to be very over worked for the task.

Perhaps such error-tolerance/streaming capabilities can be tied in at
a level closer to get-bytevector-n...


Regards

Reply via email to