On Wed, Oct 4, 2023 at 12:22 AM Zelphir Kaltstahl <
zelphirkaltst...@posteo.de> wrote:

> Aye, sorry for that typo. Yes, my goal is normal distributed floats
> (leaving
> aside the finite nature of the computer and floats).
>

Maybe I'm missing something from just skimming this long discussion, but
what about

  (random:normal)

(at the guile prompt)?

That's a distribution centered at 0 with sigma 1. I assume you know how to
shift it and scale it. If you're curious how to get it from a uniform
distribution, have a look at libguile/random.c.

Best regards,
Mikael

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