On Wed, Oct 4, 2023 at 12:22 AM Zelphir Kaltstahl < zelphirkaltst...@posteo.de> wrote:
> Aye, sorry for that typo. Yes, my goal is normal distributed floats > (leaving > aside the finite nature of the computer and floats). > Maybe I'm missing something from just skimming this long discussion, but what about (random:normal) (at the guile prompt)? That's a distribution centered at 0 with sigma 1. I assume you know how to shift it and scale it. If you're curious how to get it from a uniform distribution, have a look at libguile/random.c. Best regards, Mikael