Hi Ludo,

Ludovic Courtès <[email protected]> writes:

> Hello Guix!
>
> A few weeks ago I proposed the creation of doc.guix.gnu.org to host
> manuals of Guix-related packages:
>
>   https://codeberg.org/guix/maintenance/pulls/69
>
> To get a feel of what it would look like, here’s a quick demo:
>
>   https://people.bordeaux.inria.fr/lcourtes/tmp/doc/
>
> It’s very little but I think it’s pretty cool: many people discover our
> code through its online documentation, and being able to navigate
> everything nicely can make a difference.
>
> I hereby solicit your feedback: 👍 👎 🕭

Some quick UX feedback:

- It's confusing (for me) that there is a focus feedback with the
  background changing, but I cannot click, I need to hover over the
  title itself. I propose to make the whole item clickable so it's
  easier to click on.
- emacs-geiser is next to an item that has more height, fibers, but it
  doesn't focus when I run at the empty place. I think it would be nice
  if it expanded so that both items have the same height.
- Why two columns, I think on larger screens we can go for more so that
  more can fit on the screen and no scrolling is necessary. Ideally I
  would say it should change with the frame's width. I think at least 3
  columns will still be fine, not overwhelming. Not sure about 4 or more.
- There are gaps between items in different rows, but no gaps in
  columns. I think it would be more intuitive for me if both had the
  same. I propose to have no gaps between the items. (specifically if I
  am moving my cursor up or down, there are places where nothing is
  focused. While when I move left or right, there are no such places)
- If we wanted to keep gaps, I think the items should have slightly
  different background so that they stand out and there is more visual
  feedback. (and maybe a slight shadow) Now my brain is sort of confused
  when I am hovering over the items and there are cases when I think I
  should have something in focus already, but I don't. Maybe keeping the
  gaps would be better if this was done. I am not sure.

Note that I can be a bit pedantic about UX (but believe me these all
things would frustrate me if I were to be using this often). Other than
that I like the idea and don't really have more comments other than UX.

Rutherther

>
> Thanks in advance! :-)
>
> Ludo’.

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