On Mon, 6 Feb 2006, Robb wrote:

> I would like an NPC to suffer a penalty to all skills/rolls for each
> point of movement (maybe -1 per hex of movement) for pain either in
> their joints or pain in their legs.  The current train of thought is
> similar to a shock penalty but only when the NPC moves.
>
> Any idea, comments, or page references?

My best idea is to use 20% of the cost for reducing an average characters
move to 0 by buying levels of reduced move (whatever that is actually
called)

But if he's an NPC you don't need point values anyway just game mechanics.


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Fortune favours the <i>italic</i>.

Johannes Trimmel
>>>>>>>>>>>>>>>>
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