The software is not really that important, you can duplicate it with any software, it's the design that counts. I can do it in InDesign or PageMaker without ever knowing what software SJG is using. That being said however needs this to be said, if you make anything that has the same "look" as the fouth edition material you are violating SJGs Tradedress and that is not allowed.
Jonathan M. Thompson President, Battlefield Press, Inc. (http://www.battlefieldpress.com) [EMAIL PROTECTED] / AIM - GreyLnsman Open Core Role Playing System, Eric Flint's 1632 Resource Guide and Role Playing Game & Ted Nomura's Luftwaffe 1946 Role Playing Game - Available now. Men of Mystery: A Game of Weird Menaces in the days of WWII using the Unisystem - Coming in 2006 -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dalton Spence Sent: Saturday, March 04, 2006 9:13 AM To: [email protected] Subject: [gurps] [Q] Software used to publish GURPS books I was originally going to ask about the software used to produce the Yrth maps in Banestorm, but decided to generalize the question. What publishing/graphics/mapping software is SJGames currently using to develop and produce its GURPS products? (I'm asking because I really like the Fourth Edition "look", and was wondering what tools were used to create it.) -- Dalton "HOW can be as important as WHAT" Spence _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 268.1.2/274 - Release Date: 3/3/2006 _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
