Meteor Man (944)

Real name: Jefferson Reed

St 25 (135) (if other powers and super advantages are not working strength is reduced to 10 –10%)
Iq 10 (0)
Dx 10 (0)
Ht 10 (0)

Advantages
Enhanced strength
Ally group (reformed bloods and crips, appears quite rarely) (15)
Charisma +1 (5)

Increased density (4) (always on –20%) (does not work when other powers and super advantages are not working are not working –10%) Dr 23 (63) (does not work when other powers and super advantages are not working are not working –10%)
Secret Identity (-30)

Flight (24) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations –10%)

Enhanced time sense (27) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of altered time rate, super running, flight –10%)

Penetrating vision (12) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) ((this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of parabolic hearing–10%)

Parabolic hearing (12) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) ((this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of penetrating vision–10%)

altered time rate (level 9) (450) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (only while running or flying –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of enhanced time sense and super running and flight –10%)

speak with animals(2) (only dogs –50%) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%)

knack: data transfer (1) (only between books and meteor man’s mind -10) (only last for 30 seconds –10%) (if meteor man learns a skill from the book that is meant to teach that skill he is must to use it –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (always on –20%) (touch only –20%) (not dependent on mana +20)

knack: control machine (32) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (only while running or flying –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of penetrating vision –10%) (not dependent on mana +20)

Super Running (level 11) (110) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (only while running or flying –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of enhanced time sense with the exceptions of enhanced time sense and altered time rate –10%)

Knack: lend power (18) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (only while running or flying –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of flight –10%) (not dependent on mana +20)

Knack: bless plant (10) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this advantage disappears and will not reappear until meteor man touches a piece of meteor –10%) (only while running or flying –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of flight –10%) (not dependent on mana +20) (link: plant growth +10%)


Disadvantages
Sense of duty (his neighborhood, students of his school, love ones) (-10)
Enemies: (golden tigers gang and their parent organized crime family, almost all the time) (-90)
Quirk: dislikes heights (-1)
Quirk: is a good-hearted guy (-1)
Extra sleep (-2 )(only first time he falls asleep after fatigue is reduced to 0 because of power use –10%) Deep sleeper (-4) )(only first time he falls asleep after fatigue is reduced to 0 because of power use –10%) (quality of sleep should be treat as light sleep –10%)

Skills
Boxing 15 (32)
Teaching 10 (2)
Bard 16 (14)
Driving (automobile) 10 (2)

powers

plant growth (2) (selective effect +50%) (takes at least 24 hours for plants to grow –10%) (must have rain on night power is used –10%) (must stick both hands in the soil –10%) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this power disappears and will not reappear until meteor man touches a piece of meteor –10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations –10%)

Wind jet (17)(fan +100%) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this power disappears and will not reappear until meteor man touches a piece of meteor –10%)

Psychokinesis (telekinesis only) (power 15) (69) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this power disappears and will not reappear until meteor man touches a piece of meteor –10%) (requires gestures –10%) (no skill roll required +66) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations –10%)

Warm (4) (must stare at area that is to be warm –10%) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this power disappears and will not reappear until meteor man touches a piece of meteor –10%) (link: laser +10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of laser –10%)

Laser (4) (must stare at target –10%) (cost fatigue –10%) (does not work when other powers and super advantages are not working are not working –10%) (if fatigue gets to 0 this power disappears and will not reappear until meteor man touches a piece of meteor –10%) (link: warm +10%) (this power or advantage can’t be use at the same time as any other power or advantage with this (x) mark in one of it’s limitations with the exception of warm –10%) (always does 0 damage –10%)

notes: data transfer is from http://www.sjgames.com/pyramid/sample.html?id=3129


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