Meteor Man (944)
Real name: Jefferson Reed
St 25 (135) (if other powers and super advantages are not working strength
is reduced to 10 10%)
Iq 10 (0)
Dx 10 (0)
Ht 10 (0)
Advantages
Enhanced strength
Ally group (reformed bloods and crips, appears quite rarely) (15)
Charisma +1 (5)
Increased density (4) (always on 20%) (does not work when other powers and
super advantages are not working are not working 10%)
Dr 23 (63) (does not work when other powers and super advantages are not
working are not working 10%)
Secret Identity (-30)
Flight (24) (cost fatigue 10%) (does not work when other powers and super
advantages are not working are not working 10%) (if fatigue gets to 0 this
advantage disappears and will not reappear until meteor man touches a piece
of meteor 10%) (this power or advantage cant be use at the same time as
any other power or advantage with this (x) mark in one of its limitations
10%)
Enhanced time sense (27) (cost fatigue 10%) (does not work when other
powers and super advantages are not working are not working 10%) (if
fatigue gets to 0 this advantage disappears and will not reappear until
meteor man touches a piece of meteor 10%) (this power or advantage cant be
use at the same time as any other power or advantage with this (x) mark in
one of its limitations with the exception of altered time rate, super
running, flight 10%)
Penetrating vision (12) (cost fatigue 10%) (does not work when other powers
and super advantages are not working are not working 10%) (if fatigue gets
to 0 this advantage disappears and will not reappear until meteor man
touches a piece of meteor 10%) ((this power or advantage cant be use at
the same time as any other power or advantage with this (x) mark in one of
its limitations with the exception of parabolic hearing10%)
Parabolic hearing (12) (cost fatigue 10%) (does not work when other powers
and super advantages are not working are not working 10%) (if fatigue gets
to 0 this advantage disappears and will not reappear until meteor man
touches a piece of meteor 10%) ((this power or advantage cant be use at
the same time as any other power or advantage with this (x) mark in one of
its limitations with the exception of penetrating vision10%)
altered time rate (level 9) (450) (cost fatigue 10%) (does not work when
other powers and super advantages are not working are not working 10%) (if
fatigue gets to 0 this advantage disappears and will not reappear until
meteor man touches a piece of meteor 10%) (only while running or flying
10%) (this power or advantage cant be use at the same time as any other
power or advantage with this (x) mark in one of its limitations with the
exception of enhanced time sense and super running and flight 10%)
speak with animals(2) (only dogs 50%) (cost fatigue 10%) (does not work
when other powers and super advantages are not working are not working 10%)
(if fatigue gets to 0 this advantage disappears and will not reappear until
meteor man touches a piece of meteor 10%)
knack: data transfer (1) (only between books and meteor mans mind -10)
(only last for 30 seconds 10%) (if meteor man learns a skill from the book
that is meant to teach that skill he is must to use it 10%) (does not work
when other powers and super advantages are not working are not working 10%)
(if fatigue gets to 0 this advantage disappears and will not reappear until
meteor man touches a piece of meteor 10%) (always on 20%) (touch only
20%) (not dependent on mana +20)
knack: control machine (32) (does not work when other powers and super
advantages are not working are not working 10%) (if fatigue gets to 0 this
advantage disappears and will not reappear until meteor man touches a piece
of meteor 10%) (only while running or flying 10%) (this power or advantage
cant be use at the same time as any other power or advantage with this (x)
mark in one of its limitations with the exception of penetrating vision
10%) (not dependent on mana +20)
Super Running (level 11) (110) (cost fatigue 10%) (does not work when other
powers and super advantages are not working are not working 10%) (if
fatigue gets to 0 this advantage disappears and will not reappear until
meteor man touches a piece of meteor 10%) (only while running or flying
10%) (this power or advantage cant be use at the same time as any other
power or advantage with this (x) mark in one of its limitations with the
exception of enhanced time sense with the exceptions of enhanced time sense
and altered time rate 10%)
Knack: lend power (18) (does not work when other powers and super advantages
are not working are not working 10%) (if fatigue gets to 0 this advantage
disappears and will not reappear until meteor man touches a piece of meteor
10%) (only while running or flying 10%) (this power or advantage cant be
use at the same time as any other power or advantage with this (x) mark in
one of its limitations with the exception of flight 10%) (not dependent on
mana +20)
Knack: bless plant (10) (does not work when other powers and super
advantages are not working are not working 10%) (if fatigue gets to 0 this
advantage disappears and will not reappear until meteor man touches a piece
of meteor 10%) (only while running or flying 10%) (this power or advantage
cant be use at the same time as any other power or advantage with this (x)
mark in one of its limitations with the exception of flight 10%) (not
dependent on mana +20) (link: plant growth +10%)
Disadvantages
Sense of duty (his neighborhood, students of his school, love ones) (-10)
Enemies: (golden tigers gang and their parent organized crime family, almost
all the time) (-90)
Quirk: dislikes heights (-1)
Quirk: is a good-hearted guy (-1)
Extra sleep (-2 )(only first time he falls asleep after fatigue is reduced
to 0 because of power use 10%)
Deep sleeper (-4) )(only first time he falls asleep after fatigue is reduced
to 0 because of power use 10%) (quality of sleep should be treat as light
sleep 10%)
Skills
Boxing 15 (32)
Teaching 10 (2)
Bard 16 (14)
Driving (automobile) 10 (2)
powers
plant growth (2) (selective effect +50%) (takes at least 24 hours for plants
to grow 10%) (must have rain on night power is used 10%) (must stick both
hands in the soil 10%) (cost fatigue 10%) (does not work when other powers
and super advantages are not working are not working 10%) (if fatigue gets
to 0 this power disappears and will not reappear until meteor man touches a
piece of meteor 10%) (this power or advantage cant be use at the same time
as any other power or advantage with this (x) mark in one of its
limitations 10%)
Wind jet (17)(fan +100%) (cost fatigue 10%) (does not work when other
powers and super advantages are not working are not working 10%) (if
fatigue gets to 0 this power disappears and will not reappear until meteor
man touches a piece of meteor 10%)
Psychokinesis (telekinesis only) (power 15) (69) (cost fatigue 10%) (does
not work when other powers and super advantages are not working are not
working 10%) (if fatigue gets to 0 this power disappears and will not
reappear until meteor man touches a piece of meteor 10%) (requires gestures
10%) (no skill roll required +66) (this power or advantage cant be use at
the same time as any other power or advantage with this (x) mark in one of
its limitations 10%)
Warm (4) (must stare at area that is to be warm 10%) (cost fatigue 10%)
(does not work when other powers and super advantages are not working are
not working 10%) (if fatigue gets to 0 this power disappears and will not
reappear until meteor man touches a piece of meteor 10%) (link: laser +10%)
(this power or advantage cant be use at the same time as any other power or
advantage with this (x) mark in one of its limitations with the exception
of laser 10%)
Laser (4) (must stare at target 10%) (cost fatigue 10%) (does not work
when other powers and super advantages are not working are not working 10%)
(if fatigue gets to 0 this power disappears and will not reappear until
meteor man touches a piece of meteor 10%) (link: warm +10%) (this power or
advantage cant be use at the same time as any other power or advantage with
this (x) mark in one of its limitations with the exception of warm 10%)
(always does 0 damage 10%)
notes: data transfer is from
http://www.sjgames.com/pyramid/sample.html?id=3129
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