This is a weekly posting with GURPS vehicles (and the like) to the 
GURPSnet mailing list. I grant the permission for all non-commercial 
redistribution of my work, but I would like to know if you put it on 
a website or the like. With a slight delay, old vehicles appear
at   http://omeyer.gmxhome.de/GURPSnet_files/summary.html
  Onno Meyer, 2006-05-22

Instellarms SDM-10 v1.0 (GURPS Traveller TL10)
  Copyright 2006 by Onno Meyer

  The Space Defense Missile-10 is carried by armed merchantmen as a much 
cheaper alternative to the SIM-10. The main differences are the slightly 
lower acceleration (only 5 G), the higher endurance (80 minutes) and the 
smaller lasercom receiver (1,000,000 miles effective range). The warhead 
and the KE effects are identical to those of a SIM-10. 
  SDM-10s are used as practice rounds by some planetary defense forces. 
In this case the warhead is often replaced by a transponder.

Subassemblies: Body +0. 
Powertrain: 1,500-lb. vectored reactionless thruster; 360,000-kWs rE
  power cell.

Armor    F      RL     B      T      U
Body:   4/40   4/40   4/40   4/40   4/40

Equipment:
  Body: Long-range laser receiver; C4 small, hardened robot brain; 250mm 
small HEAT self-destruct (6d*63(10) exp). External: Basic stealth; basic 
emission cloaking.

Statistics
Size: 11'x1'x1'   Payload: -          Lwt.: 0.15 tons
Volume: 6 cf      Maint.: 190 hours   Price: $11,112.5

HT: 12.   HPs: 30 Body

aSpeed: 1,675   aAccel: 100   aDecel: 22   aMR: 5.5   aSR: 3

sAccel: 5 G   sMR: 5

Design Notes
  Body is 6 cf with very good streamlining. Structure is medium, very 
cheap and robotic. Armor is advanced metal. Sealed. 1.79 cf of empty 
space. Empty weight is 302.5 lbs.
  The TL10 vehicle uses the design rules from Vehicles [2nd edition, 3rd 
printing, Dec 2004 errata], GT and VXii (the armor volume rule) with the 
text format from Vehicles Lite.


Next Week: A very special probe.
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