On Mon, 2007-06-18 at 19:11 +0200, Onno Meyer wrote: > This is a weekly posting with GURPS vehicles (and the like) to the > GURPSnet mailing list. I grant the permission for all non-commercial > redistribution of my work, but I would like to know if you put it on > a website or the like. My site is down for rebuilding, but sooner or > later the old stuff should reappear at omeyer.gmxhome.de > Onno Meyer, 2007-06-18 > > Sharushid Hypersled Air/Raft v1.0 (GURPS Traveller TL10) > Copyright 2007 by Onno Meyer > > The Sharushid Hypersled combines excellent workmanship and the classic > Solomani lines currently popular on some core worlds. This might prove a > mistake if the situation on the Rim heats up ... > The Air/Raft has two comfortable seats in front and two small, folding > seats in the rear. On hospitable worlds the roof can be removed for easy > access to the rear seats and the luggage. On less friendly worlds or at > high altitude, the life support provides oxygen for six hours. > > Subassemblies: Body +3. > Powertrain: Two 1,000-lb. vectored reactionless thrusters; two 4,000-lb. > contragrav units; 120-kW NPU; 360,000-kWs rechargeable E power cell. > Occ: 1 RCS, 1 RS, 2 folding CS. Cargo: 10 cf. > > Armor F RL B T U > Body: 3/8 3/8 3/8 3/8 3/8 > > Equipment: > Body: Two medium-range radios; medium-range laser communicator; two > 1-mile AESAs; two 1-mile thermographs; 1-mile radscanner; transponder; > global positioning system; C4 small, hardened computer; terminal; 4x6 > man-hour limited life system; two crashwebs. External: Sculpted; > detachable hardtop. > > Statistics > Size: 12'x6'x4' Payload: 0.5 tons Lwt.: 1 ton > Volume: 180 cf Maint.: 159 hours Price: $253,380 > > HT: 13. HPs: 150 Body > > aSpeed: 610 aAccel: 20 aDecel: 16 aMR: 4 aSR: 4 > CG Lift 4 Gs. > > Design Notes > Finely made. Body is 180 cf, with very good streamlining and > underbelly skids. Structure is light and standard. Armor is standard > metal. Sealed. Computerized controls. There are 1.1 cf of empty space. > Empty weight is 1,000 lbs. > The vehicle uses the design rules from Vehicles [2nd edition, 3rd > printing, Dec 2004 errata], Traveller, VXi and VXii (the armor volume > rule) with the text format from Vehicles Lite.
So the Hyper part of the name is just advertising? It doesn't appear to have anything to do with hyperspace. -- Zan Lynx <[EMAIL PROTECTED]> _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
