This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. My site is down for rebuilding, but sooner or later the old stuff should reappear at omeyer.gmxhome.de Onno Meyer, 2008-11-24
Stealth Shuttle v1.0 (TL11) Copyright 2008 by Onno Meyer The Stealth Shuttle is used for covert contact operations on primitive worlds. She has active and passive stealth systems to cover sight, sound and much of the EM spectrum. The cabin seats a pilot, a copilot, and ten passengers. Cargo can be stowed between the passenger seats. The Shuttle mounts two point defense lasers and a rotary launcher for six drones or missiles. The antimatter reactor takes 1.6 seconds to recharge one laser pulse. Subassemblies: Body +5. Powertrain: Two 150,000-lb. vectored super reactionless thrusters; 150-WTF warp drive; 25,000-kW antimatter reactor; 40 450,000-kWs rechargeable power cells. Occ: 2 RCS, 10 RS. Cargo: 50 cf Armor F RL B T U Body: 4/3,000 4/1,500 4/1,500 4/1,500 4/1,500 Weaponry: 1.44-MJ X-Ray Laser [Bod:F] (2,344 shots) +2. 1.44-MJ X-Ray Laser [Bod:B] (2,344 shots) +2. 200mm Rotary Launcher [Bod:F] (6 rounds) +2. Equipment: Body: Full stabilization and cyberslave mounts for 1.44-MJ X-Ray Lasers; two extreme-range radios with scramblers; four long-range laser communicators with scramblers; two medium-range neutrino communicators with scramblers; two 1,000-mile AESAs, LPI; 3,600-lightsecond FTL radar; two 1,000-mile PESAs; 1,000-mile multiscanner; surveillance sound detector, level 10; two sets of precision navigation instruments; four IFF; four inertial navigation systems; two military GPS; two terrain-following radars; two HUDWACs with pupil scanners; two advanced radar/laser detectors; deceptive jammer, rating 14; 40 aircraft decoy dischargers; two C7 hardened microframes; two terminals; two neural induction fields; full fire suppression system; two forcelocks; high-security alarm; 1 kT self-destruct; cramped toilet; two 12-man full life systems; grav unit; 12 crashwebs. External: Radical emission cloaking; radical sound baffling; radical stealth; intruder chameleon; radiation shielding; deflector field. Statistics Size: 25'x20'x10' Payload: 2 tons Lwt.: 50 tons. Volume: 2,500 cf Maint.: 19 man-hours Price: $15,177,050 HT: 12. HPs: 7,200 Body aSpeed: 3,355 aAccel: 60 aDecel: 16 aMR: 4 aSR: 4 sAccel: 3 G sMR: 3 FTL Speed: 3 parsec/day Design Notes Body is 2,500 cf, with total compartmentalization, underbelly skids, lifting body and very good streamlining. Structure is extra-heavy, expensive and responsive. Armor is advanced laminate. Self-sealing. Computerized controls with duplicate maneuver controls. 39.2 cf of empty space. Empty weight is 96,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 200mm Rotary Launcher 200 4 $2,500 - 100 2 var. 11 1.44-MJ X-Ray Laser 100 2 $40,000 76,800 - - - 11 Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 1.44-MJ X-Ray Laser - v(c) imp. 6d*4(2) 20 35 13,000 39,000 20* The vehicle uses the design rules from Vehicles [second edition, third printing, Dec 2004 errata], VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. Next Week: A little 200mm drone. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
