I tinkered a bit with the files. The main change is invisible: I have a pre-processor which assembles vehicles.xml out of several data files before vehicles.xslt goes to work. That'll become important once I get into 'mass production'. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
- Re: [gurps] Autogyro performance Onno Meyer
- Re: [gurps] Autogyro performance Anthony Jackson
- Re: [gurps] Autogyro performance Brandon Cope
- Re: [gurps] Autogyro performance Onno Meyer
- Re: [gurps] Autogyro performance Brandon Cope
- Re: [gurps] Autogyro performance Roger Burton West
- Re: [gurps] Autogyro performance Brandon Cope
- [gurps] Errata. Robert Wolf
- [gurps] Re: Errata. Ben Finney
- Re: [gurps] Autogyro performance Onno Meyer
- [gurps] [VehicleML] new files uploaded Onno Meyer
