Macarty, Jay {PBSG} wrote:
I suspected that BrailleDisplay.ApplyChanges might be the method but what
properties should I set before calling ApplyChanges? Most of them seem to be
read-only.
Indeed, all of them are read-only except for Port. For displays that
require it, you could set that (though I think it defaults to whatever
the user specified, so you might not even want to set that.)
ApplyChanges does seem like a silly name for the routine, but it was
done to match how you'd work with a Synthesizer object, which does have
more writable properties.