Macarty, Jay {PBSG} wrote:
I suspected that BrailleDisplay.ApplyChanges might be the method but what 
properties should I set before calling ApplyChanges? Most of them seem to be 
read-only.

Indeed, all of them are read-only except for Port. For displays that require it, you could set that (though I think it defaults to whatever the user specified, so you might not even want to set that.)

ApplyChanges does seem like a silly name for the routine, but it was done to match how you'd work with a Synthesizer object, which does have more writable properties.


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